Darkfall MEGA PATCH - biggest change since 2009!

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Darkfall MEGA PATCH - biggest change since 2009!

Postby Maejohl » Sun Feb 12, 2017 10:37 am

The 'armour' patch is actually a complete game changer with many players saying that this is now Darkfall 3.0 - almost a brand new game in many ways.

Changes include:

  • massive differences in how armours work
  • new tailoring mastery with new mastery-level leather and robe armours
  • armour "traits" that affect mana (cloth/bone), stamina (leather/bone) and health (metal) regens and attack speeds and magic damage
  • self-buffs changed to cast on and then cast off (turn on/turn off) and a normal/naked player will only be able to run 3
  • buffs before they start to lose mana (but eg robe wearers will be generating a lot of mana, so can carry more buffs)
  • large changes to the ingame map - including fully resizeable and searchable

and lots, lots more!

Link to the patch notes
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Re: Darkfall MEGA PATCH - biggest change since 2009!

Postby Adreu » Sun Feb 12, 2017 11:48 am

Impressive work.
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Re: Darkfall MEGA PATCH - biggest change since 2009!

Postby Aurie » Sun Feb 12, 2017 11:52 am

Terrific patch :D

Just the first of the major game-changing patches too. Now that Ub3rgames have done the groundwork, we have so much more to look forward to!

Go Ub3r :!:
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Re: Darkfall MEGA PATCH - biggest change since 2009!

Postby Keegar » Sun Feb 12, 2017 2:08 pm

Nice patch! Good to see they're making progress :)
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Re: Darkfall MEGA PATCH - biggest change since 2009!

Postby Natris » Sun Feb 12, 2017 7:15 pm

The changes look great (however I have no idea about the actual numbers ingame); now only to hope the servers will be in EU at release :)
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