Lux Arcana’s first week in ArcheAge!
What a launch! After weeks and some tense final hours of planning, amending and re-planning our launch strategies those of us who were able to get into the game for headstart had a great, adrenalin-fuelled rush into the game. And for those of us who have been fortunate enough to actually play in the week since launch, what a week!
We’ve had a great launch as a guild, with the ‘land grabs’ going according to plan, and the Lux Arcana Village (heck it’s so large it’s almost a town…) set out and starting to take shape. In fact, the picture below does not do it justice as we have a good number of house and large farm plots just outside the yellow boundary line.
We’ve also had great successes on the trading front, with many members getting their large farms all at once during a tense and swift voyage across the seas to the hand-in point at the Eastern continent. Whilst some enemy faction players looked as though they initially might engage in some naval warfare, they backed off when they realised the size of the force they would be facing!
Our members have also been busy in PvP, both on land and at sea, launching attacks against the enemy faction and securing their trade assets, destroying their farms and generally raising merry hell at every opportunity!
Yes there are the annoying bugs, Patron issues and absolutely game-killing queue times at the moment and Trion has been ridiculously inept at anticipating and frustratingly slow at resolving the queues. Hopefully, as with nearly every other MMO launch, things will start to get better as the days go on and then all of our Luxies (both old and new) can really get going in the game together!